Sunday, May 20, 2007

Farm Scene





Updated Tuesday 1am.

-I added the fences, fixed and tweeked it around here and there a bit. I didn't add any hay though... I am a handicap at making hay and have given up. I also added some grass.

-So far this is my final execution.

But still tell me if there is room for improvement or any errors you may point out.

Cheers,
Kim

4 comments:

Mark said...

I like the graphics they work well with the farm theme, the only thing I'd suggest to keep in mind is how the clouds that protect the UFO will fit in the composition. Are they going to be arranged like you have them in your BG or are they going to be more in the fore ground. Also how far down will the UFO be able to move. The space for the cows and cattle is well arranged for the picture and the water drums is a good touch. Otherwise I have no objections.
Good stuff..
From Mark

Team Member said...

I think it's looking really good!! a little quirky! good job! Don't go to crazy!!!
Hows the farmer going??
Nina

Team Member said...

:( But i like crazy~

Hehe I thought this was a little conservative and not whacky/ cartoony enough.

Uhmmm farmers will be up here today or tomorow... as soon as possible i hope. Do i have to make 1 farmer and he gets duplicated in the game, or should there be at least 2 designs for more variety?

To Mark, I was thinking that the clouds would be animated... So I decided to arrangement up there 1st and maybe we discuss about it in our next meeting.
The foreground clouds(the brighter clouds in colour) will be the ones that the ufo can hide in. the back ground clouds that are duller will be more of an extra bg animation in the back drop.

I was thinking the ufo not go too down or else it will crash.. maybe around an inch before the bottom?

Oh can we animate the windmill? just make it turn very slowly. =)

Kim

Team Member said...

To Mark:

Yes I was possessed, that's what made me do it all night!

Hahaha~ ;P

Cheers,
Kim